





Racial Abilities: +2 DEX, -2 STR.







Halflings are quick, agile, and good with ranged







weapons. They are small, however, and not as strong






Base Speed: A Halfling's base land speed is 20 ft.






Small Size: As small creatures Halflings gain a +1 size







bonus to Armor Class, a +1 size bonus on attack rolls,







and a +4 size bonus on Hide checks. However, they







use smaller weapons than humans, and their lifting







and carrying limits are three-quarters of those of a






Skill Bonuses: Halflings gain a +2 racial bonus on







Jump, Climb, and Move Silently checks. Halflings are







agile, surefooted, and athletic. Halflings also have







keen ears, granting them a +2 bonus on Listen
Lucky: Halflings receive a +1 racial bonus on all saving throws. Halflings are suprisingly
capable of avoiding mishaps.
Unshakeable: Halflings receive a +2 morale bonus on saving throws against fear. This
bonus stacks with the +1 bonus on saves in general.
Deadeye: Halflings receive a +1 racial bonus on attack rolls with thrown weapons and
slings. Throwing and slinging stones are universal sports among halflings, and tehy
develop especially good aim.
Automatic Languages: Common, Halfling
Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.
Favored Class: Rogue. A Halfling's Rogue class does not count when determining an
experience penalty.